Rune Factory Frontier Diary – Introduction and Explanation

I have recently restarted Rune Factory Frontier. Decided to write a short diary of in-game week of the game. Not an actual weeks worth of playing.

For those who don’t know anything about Rune Factory the game series is Harvest Moon or farming life sim meets RPG. You have a run down farm can build and improve on and potentially start a family in. Unlike your usual farming sim the main farmer is also the hero of the story. Going into dungeons to defeat the boss at the end and ultimately saving the day. Obviously this side of things effect the farming side as well. Instead of usual farm animals get to tame monsters instead. The farm can be expanded to have a forge and pharmacy as well as the usual kitchen. Not to mention the marriage candidates which has few normal type girls alongside elves and other such crazy characters. Not to mention the RPG storyline.

Quick run through of stuff I might bring up but not explain all the time. I’m guessing the rest you will have some idea of what I am meaning. Your free to ask questions as I progress.

Trampoli is the name of village the game is set in. The village is separated into districts with the main 2 being church and business.

LP is love points for marriage candidates. FP for friendship points which every character has.

The calendar is made up of 4 seasons which are basically like 4 months. The week is made up of 6 days one being specifically called Holiday.

Rune Points or RP for short are the basic energy of the game. Doing something that has an effect requires RP. Watering field, swinging sword, upgrading a weapon etc. Once it is all gone you end up using HP instead.

In the game you gain levels like normal RPG. You also got skill points for specific tool, weapon sets and crafting stuff as well as magic. This effects amount of RP you use and in some what you can make.

Whale Island is huge whale in sky. It’s basically one huge dungeon you climb a beanstalk to get to.

Runeys are cute little spirit things that hover around the village. They need to be managed in order for land to prosper. Balance in most locations is desired but I never attempt to do so.

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